Simms racing car templates




















Remember to make the car layer invisible for the. It does not display the shadow though so leave this in. Here is a screenshot of one I did for Daytona. Example: The Daytona victory lane in N There isn't really a template for this one just a black image with the correct size used by all other tracks. Drop the logo you want to use on this and save it as trklogo. You also need to create the transparency image for this one. If you have Paint Shop Pro, do the following:.

It is important that this image is saved as a 16 color bitmap because it won't convert to the. If your paint program doesn't save in this format copy it into MS Paint and save it in the correct format from there. Example: Thunder Road logo. Keep getting MAS error. Yes Har Motorsports has released a version of the Big Blocks.

They have a good car, I will not knock their work. I ran upon 's of laps beta testing for them and wish the car took off but seems to get little use. Other than the cars both being North East Modifieds, that is the only thing they have in common.

OHM has a whole new model and will have 3 completely different chassis, not just one hybrid chassis with a different nose for the Troyer. All new physics package that I feel is the next step for dirt racing in general for rFactor. Tire grip and wear is also looking to set a new level for dirt racing in rFactor, 5 compounds to pick from with atleast 2 compounds to pick from for different length races.

Do you want a fast tire to start but will need to baby near end of race , or do you want a tire that will come in middle to end of race and have grip to spare???? We are going for as close to real life as you can get with rFactor physics engines and are looking for that fine line between arcade and sims that will promote good side by side racing but still leave you white knuckle and sweating after 10 laps with sore arms.

I want to say again the Har Modified is worth downloading and is a fun Mod. Any plan on having proper AI so these can be used offline? It would be a great if someone can set up the AI to race offline. The models of your TEO chassis looks excellent. Great work and the best of luck with your development. The AI is very hard to get right in rFactor for dirt racing. At this time we are unsure if we will try to get AI to work. I believe the only dirt mod to have working AI that is even close is Dirt Factor.

He was faster than me, and won. Most of what we work on requires only a good Allen key set in the toolbox. Personally, I enjoy the opportunity to practice the discipline of driving and pushing myself to drive smoothly, hitting every apex and controlling the car well.

But I also really like working with new equipment hence this website! Something that has surprised me is the social aspect of sim racing. There are lots of friendly Discord communities with helpful and supportive people. Support is everywhere, including on this site. And to anyone that might think learning all this might be a waste of time, think differently. I personally believe that finding an interest that teaches computer literacy and assembly skills is a fantastic hobby to have, particularly for young people who might not have started their careers just yet.

The confidence earned from an interest that develops expertise in computing is immeasurably valuable and will pay dividends for the rest of their lives. Almost every item of your sim racing equipment is mounted to the chassis of your cockpit. There are many manufacturers and two different manufacturing styles. Most of the best cockpits are manufactured from Aluminium profile, although customised Aluminium tube rigs are also reasonably common.

Flex is the unintended movement of parts of the cockpit under large loads, like braking. From an authenticity point of view, having a proper bucket seat to climb in and out of before and after a sim racing session is a very nice thing to have. Sim-Lab a very well-respected sim racing cockpit manufacturer produce both standalone options and stands that will mount to your chassis. Sometimes, monitor stands are an optional extra.

I prefer a monitor stand that is mounted to my rig. It makes a great deal of sense to do it this way unless you have some reason not to, for example, if you have motion actuators! You can mount your pedals straight onto the profile or onto a pedal base plate.

My chassis uses an arrangement of aluminium profile section and t-nuts to mount the pedals, but some rigs come supplied with the pedal base included. Like the wheel deck, a pedal base is probably compatible with your pedals but always check first if you want to avoid any drilling.

The wheelbase is the device that translates the simulated forces in the simulator software to Force Feedback FFB. And, more torque roughly translates to more detail. Fanatec, for example, is very good at this. Simucube have a system called SQR which has a wheel side and wheelbase mount. Fitting a wheel to the wheelbase then is as simple as tightening a few bolts.

Like all sim racing gear, Pedals can be priced cheaply but can also cost in the thousands for high-end equipment.



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