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Community Hub. Inspired by The Iliad and brought to life through the award-winning strategy game series, A Total War Saga: TROY brings a blend of grand, turn-based empire management and spectacular real-time battles to the heart of the Trojan War. Recent Reviews:. All Reviews:. Popular user-defined tags for this product:.

Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 12 more. View Steam Achievements Includes 69 Steam Achievements. Franchise: Total War. Share Embed. Add to Cart. Add all DLC to Cart. See All. View Community Hub. About This Game In this legendary age, heroes walk the earth.

In an act that shocks the world, audacious Paris, prince of Troy, elopes with the beautiful queen of Sparta. As they sail away, King Menelaus curses her name. He vows to bring his wife home — whatever the cost. Fight to save or conquer the kingdom of Troy as one of eight iconic heroes, including the infamous warrior Achilles, noble protector Hector, wayward prince Paris and vengeful king Menelaus.

Lead an army across the fabled lands of the Aegean, recruit special units inspired by creatures of Greek myth, and charge into battle against ferocious foes. Build your empire through strategy, statecraft, diplomacy and all-out war, as you conquer this vast and striking recreation of the Bronze Age Mediterranean.

I have been mesmerized lately by the cuteness of this little Flash platformer, and for good reason. First off, it's got the cute thing going for it, and that always works for me. The way Snowy the little bear just prances in place while waiting for you to move him around is cuteness beyond words.

Second, the game is a lot of fun to play for gamers of all ages. World's smallest games. It shouldn't be surprising that from the world's smallest website comes the world's smallest games. From British game and Web designer Alan Outten comes this very tiny website, only 18 pixels wide by 18 pixels high, yet it is packed full with games such as Pong, Pacman, Footy, Space Invaders, Asteroids, Pinball, and others. Everything old is new again. While the default keys to use for movement are U, K, H, and M, the game does allow you to change them to suit your preferenc The objective is to claim portions of the play field by drawing Stix, or block areas, with the cursor marker.

This Flash version of the classic game is very close to the original design and captures the essence of the game well. Sonic Flash. The Sonic experience recreated in Flash by a fan who loves Sonic games. The game contains an extensive list of features including 4 playable characters: Sonic, Tails, Knuckles, and Cream, with 2 more to unlock. Everything about this game is polished, though the game window is quite small. Turbo Spirit. In Turbo Spirit, the object of the game is to race through 4 different tracks as fast as you can.

Each track has 5 checkpoints that you need to reach within the time limit of 30 seconds per segment. Your score is calculated based on how fast you rea Lunar Mouse House. Mixing elements from platform, puzzle and space flight simulation games, Lunar Mouse House is more than just another Lunar Lander game. The Flash game puts you inside a galactic-sized piece of cheese with caverns running throughout.

Your mission is to pilot the spacecraft to find the lunar mouse balls and carry each one via tractor beam to its resp Street Fighter Flash. I did a double-take when I first saw this on a French Flash games site.

Fighters were the one genre that I had seen very little if anything done in Flash, yet now you can relive those arcade glory days by playing Street Fighter with your friends, on your computer. Julien Philippe has created a version that allows you to play single player against There is also a level editor with which you can create your own levels and save them for others to play. The interface is slick and simple, and yet looks more like an application program running than code in a browser window.

Amazing client-side programming. Prince of Persia. A version of the original Prince of Persia game recreated in Flash. The original game, created by Jordan Mechner and released in , used an animation technique called rotoscope to give the characters human-like qualities. It was also a lot of fun to play.

This special Flash edition isn't quite the whole experience, but you should be able to at least get a taste of what the original was like. Duck Hunt. Written in Flash by Johnny Slack, an interactive multimedia technology student at Purdue, this version of Duck Hunt uses the mouse for aiming and shooting. It looks, acts and sounds just like the original though it offers only one mode of play. The objective of Blockdude is to move the little dude to the exit door by picking up and moving blocks to solve each level.

This game is actually a remake of an old TI game originally written by Brandon Sterner. While on the subject of Pacman, several months ago there was a posting on Slashdot games about a Japanese programmer who re-created Pacman entirely in an Excel spreadsheet.

Upon reading the story I was both amazed and curious, so I downloaded the zip file from the site linked-to in the story. And it really was Pacman, right down to the cut scenes b Another classic game, and this one needs no introduction.

Arguably the single game that injected the most excitement into arcade video games during their infancy. Original game: copyright Namco, ; this version hand-coded in Flash by Paul Neave.

Hot Rocks. Very authentic classic gameplay with a serious modern soundtrack that just Shawn did an excellent job designing the sound for the game, as it contains a mix of classic Asteroids samples and some phat rocking beats. Lately, I've been wanting to play a game, called Mastermind, that I used to play a lot when I was in high school, but couldn't find a decent version of it anywhere online.

The versions I did find were either buggy or weren't much to look at. So I made a better one. Space Invaders. Back in the day, Space Invaders, by Japanese company Taito, was one of the coolest games to come along as it was one of the first if not the first electronic game ever to offer open-ended gameplay. Cognitive training that's tailored to you since no two brains are the same. Changing your brain takes some work—so while the BrainHQ exercises are sometimes fun, they can also be difficult.

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